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Worms: Open Warfare (2006)

Worms: Open Warfare cover

17 March 2006PAL

Strategy

In stock at 4 shops6 shops hold a copy From $12.99 to $26.99 at 4 shops · New and pre-owned, as each shop lists it

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Nintendo DS

PAL · 17 March 2006

Held by 3 shops · 2 in stock

From $19.95 to $26.99 at 2 shops · New and pre-owned, as each shop lists it

YappaComplete$19.95In stockRetro Realm GamesComplete$26.99In stockAppleby Games$14.99Sold

Details as each shop states them

Held by 6 shops · 4 in stock

From $12.99 to $19.99 at 4 shops · New and pre-owned, as each shop lists it

Appleby Games$24.99$19.99In stockRespect Retro Gaming$15.00In stockYappaComplete$14.95In stockRetro Realm GamesComplete · Platinum$12.99In stockCash for Games$14.99SoldMr PixelComplete$14.99Sold

Details as each shop states them

Also listed as“Worms Open Warfare” · “Worms Open Warfare (COMPLETE)” · “Worms: Open Warfare” · “Worms: Open Warfare (Nintendo DS)” · “Worms: Open Warfare (PLATINUM)(COMPLETE)” · “Worms: Open Warfare (PSP)” · “Worms: Open Warfare – PSP” · “Worms: Open Warfare • CIB” (the names New Zealand shops actually use for this release).

About this game

Worms: Open Warfare is an artillery strategy game.[2] It was developed by Team17 and published by THQ for the PlayStation Portable and Nintendo DS.[1] There are several other Worms video games in the Worms series. The game marked Team17's return to its 2D roots.[2] The game spawned a sequel, Worms: Open Warfare 2, which is also available on Nintendo DS and PlayStation Portable. In Worms: Open Warfare, the player takes control of an army of worms. The goal of the game is to defeat the opposing army through reducing the health points of enemy worms using various types of weaponry while avoiding friendly fire and other obstacles. The weapons and gadgets you use in battle include grenades, homing missiles, bazookas, cluster bombs, banana bombs (a Worms staple), dynamite, air strikes, shotguns, and many more. You can also choose from a variety of settings to battle in and make your own schemes and teams. The game is played in rounds with each worm starting with 100 hit points. Each team takes turns controlling one of their worms. The player is usually allocated 60 seconds per turn to move their worm around the battlefield and attack the opponent worms, though this time limit is customisable when playing non-career games. Only one attack is allowed per turn. In addition to timing individual player turns, each round has a 20-minute time limit. If the round timer runs down to 0:00 before a team claims victory, every worm's HP drops to 1, creating a sudden death scenario. During the course of a round, crates containing health or weapons will occasionally drop and the water level will rise.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

2Releases shown
2Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB