Skip to content
Kiwi Game Bazaar Search the catalogue

Super Puzzle Bobble (2000)

Also known as Super Bust-A-Move

Super Puzzle Bobble cover

15 December 2000PAL

Puzzle

In stock at 1 shop3 shops hold a copy

Email me when one turns up

We check every shop overnight. When a new copy shows up, we'll email you. No account needed, and every email has a link to stop.

How often

We'll email this address to say the alert is on, and then only when a copy turns up. Every email has a link to stop it. We also note the IP address the request came from, to stop abuse. Privacy policy.

Where to buy

Choose a platform

PlayStation 2

PAL · 15 December 2000

Held by 3 shops · 1 in stock

YappaComplete$29.95In stockYappaComplete$19.95In stockLevel Up Gaming NZ$53.00$52.00SoldRetro Realm GamesCompleteSold

Details as each shop states them

Game Boy Advance

PAL · 30 November 2001

Held by 1 shop · 0 in stock

YappaLoose game$12.95Sold

Details as each shop states them

Also listed as“Super Bust-A-Move (COMPLETE)” · “Super Bust-A-Move - PS2 Game” · “Super Bust-A-Move Artwork Damage • CIB” · “Super Bust-A-Move • CIB” · “Super Bust-A-Move • Loose” (the names New Zealand shops actually use for this release).

About this game

Super Bust-A-Move introduces some new elements to the series (and removes some others): Large bubbles are found in certain levels. Shooting a bubble of the same color at them makes every bubble in the level change into that color. In some levels, the pointer and the bubbles that are shot are of a very small size, enabling the player to shoot bubbles between small gaps. These bubbles grow into normal size after being clustered. Occasionally, a conveyor belt will surround the level. This makes bouncing off the ceiling and the walls significantly tricky, since the bubbles' trajectory will change upon bouncing. Levels do not always have the usual rectangular shape. Some of them are jagged or have walls inside them, which forces the player to change strategy. Small blocks appear in some levels. They change the bubbles' trajectories, much like walls, but they move down with the level and fall off when they touch the line. The pulley system introduced in Puzzle Bobble 4 is nowhere to be seen. Chain Reaction is only present in 2P battles, but it is completely optional.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

2Releases shown
1Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB