Skip to content
Kiwi Game Bazaar Search the catalogue

Shadow Hearts: From the New World (PlayStation 2, 2005)

Shadow Hearts: From the New World cover

25 March 2007PAL

Role-playing (RPG)Turn-based strategy (TBS)

No shop has one today2 shops hold a copy

Also listed as“Shadow Hearts: From the New World - Rare PS2 Game” · “Shadow Hearts: From the New World • CIB” (the names New Zealand shops actually use for this release).

Email me when one turns up

We check every shop overnight. When a new copy shows up, we'll email you. No account needed, and every email has a link to stop.

How often

We'll email this address to say the alert is on, and then only when a copy turns up. Every email has a link to stop it. We also note the IP address the request came from, to stop abuse. Privacy policy.

Where to buy

Choose a platform

PlayStation 2

PAL · 25 March 2007

Held by 2 shops · 0 in stock

Level Up Gaming NZ$45.00$44.00SoldLevel Up Gaming NZ$66.00$65.00SoldYappaComplete$99.95Sold

Details as each shop states them

About this game

Shadow Hearts: From the New World is the third official game in the Shadow Hearts series. The game series departs from Europe and centers on the "New World", the Americas. It is not directly related to the previous games in the series but it occurs in the same universe. The main characters' quest is to investigate mysterious "windows" from which vicious monsters pop out. Gameplay follows that of its predecessors, using the Judgment Ring to decide most battle outcomes, as well as many other actions throughout the game. A new "Stock" system was made for this game which expands the combination attack system between party members from Shadow Hearts - Covenant and enables double attacks. The "Stock" system works by filling up a character's stock gauge when he/she performs or receives an attack. A maximum of two stock gauge may be stored. Stock can then be utilized in many ways. For example, doing a Double attack (a character performs two action on the same turn) or starting a Combo consumes one Stock. A Double Combo on the other hand consumes two Stock. The Judgment Ring system essentially remains the same from Shadow Hearts: Covenant, with ring customization and added ring effect items being still available. Magic returns in the form of Stellar Charts, where characters equip Stellars onto the chart. The charts are based on the constellations of the twelve zodiac signs. Finding and fitting all the Stellars onto the charts rewards the player with the Melt Crest Stellar, the strongest non-elemental magic in the game. Fusion is also back in the game, albeit quite differently. Unlike Yuri, Shania does not possess the power of the Harmonixer where she is able to fuse into different demons. She makes spirit pacts with the different Guardian Spirits and draws on their power to transform. Shania is only able to fuse into four forms but through acquiring fetishes; statues of different animals, she is able to learn different techniques by powering them up. Snapping photos is more emphasized in this game. Not only can Johnny obtain enemy data through his photographing enemies, he can also trade the snap cards obtained for prizes. Johnny can also draw upon the power of Malice to transform; though this ability comes rather late in the game.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

1Releases shown
0Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB