Sam & Max: Save the World (2007)

18 July 2007PAL
AdventurePoint-and-click
In stock at 1 shop1 shop holds a copyAlso listed as“Sam and Max: Season One - PC Game” (the names New Zealand shops actually use for this release).
Where to buy
Shipping is each shop's own published rate, read 1 November 2026; the shop's checkout has the final figure. Level Up Gaming NZ
About this game
The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.
Where this came from
Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.