Q645418 (2000)
Also known as Disney's Donald Duck: Quack Attack

15 December 2000PAL
FightingPlatform
In stock at 3 shops4 shops hold a copy From $12.95 to $67.99 at 3 shops · New and pre-owned, as each shop lists itWhere to buy
Also listed as“DONALD DUCK: Quack Attack! (PS2)” · “Disney's Donald Duck: Quack Attack • CIB” · “Disney's Donald Duck: Quack Attack • Loose” · “Disney's Donald Duck: Quack Attack • No Manual” · “Donald Duck Quack Attack (COMPLETE)” · “Donald Duck: Quack Attack (COMPLETE)” · “Donald Duck: Quack Attack (PS2) *MINT COMPLETE*” · “Donald Duck: Quack Attack - Complete / A” · “Donald Duck: Quack Attack - Complete / B” · “Donald Duck: Quack Attack - Complete / C” · “Donald Duck: Quack Attack - Incomplete (No Manual) / A” · “Donald Duck: Quack Attack - Incomplete (No Manual) / B” and 1 more (the names New Zealand shops actually use for this release).
About this game
Goin' Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching television reporter Daisy Duck discovering the mysterious temple of the evil magician Merlock. As she tells the story, Merlock discovers Daisy and kidnaps her. His arch rival Gladstone sets out to find her before Donald, who decides to use Gyro's new invention, the "Tubal Teleport System", to track down Merlock and Daisy. However, a piece of Gyro's device is missing, and to get the machine working again, Donald must go on a journey to recover it. Along the way, he must compete with Gladstone, reverse the spells that Merlock put on Huey, Dewey, and Louie's toys, and defeat several bosses, including the Beagle Boys and Magica De Spell.
Where this came from
Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.