Hang-On (Sega Master System/Mark III, 1985)

about 1987PAL
ArcadeRacing
In stock at 1 shop1 shop holds a copyAlso listed as“Hang-On • CIB” · “Hang-On • No Manual” (the names New Zealand shops actually use for this release).
Where to buy
About this game
Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
Where this came from
Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.