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Fatal Frame (PlayStation 2, 2001)

Also known as Project Zero

Fatal Frame cover

30 August 2002PAL

Adventure

No shop has one today1 shop holds a copy

Also listed as“Project Zero - RARE PS2 Game” · “Project Zero / Fatal Frame - NTSCJ AS NEW PS2 Game” (the names New Zealand shops actually use for this release).

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PlayStation 2

NTSC-J · 13 December 2001

Held by 1 shop · 0 in stock

Level Up Gaming NZNTSC-J$115.00$114.00Sold

Details as each shop states them

PlayStation 2

PAL · 30 August 2002

Held by 1 shop · 0 in stock

Level Up Gaming NZ$90.00$89.00Sold

Details as each shop states them

About this game

Fatal Frame is the first game of the Fatal Frame series, introducing the franchise's unique premise of fighting ghosts with a special camera. Fatal Frame was the first to introduce the innovative use of an old-style camera as the primary weapon. In addition to navigating the main characters around the mansion grounds, players are able to enter Viewfinder Mode, where the camera is raised and the view changes to that of the camera's frame. In viewfinder mode the player is able to snap photographs of ghosts, both violent and benign, which is the main method of progressing through the game. Items are also available, some being consumable and most being key items needed to unlock doors, complete tasks or solve puzzles. Puzzles are encountered frequently in the game, some being based on the same concept but becoming progressively more difficult. The varying difficulty settings of the game (Easy, Normal, Hard, Nightmare, or Fatal (Xbox only)) determine the amount of consumable items scattered throughout the mansion and how formidable the enemies are. The main horror aspect of the game is, undoubtedly, the ghosts. The mechanics programmed for the ghosts allow them to float ethereally through the air, walls and floors, and even teleport, allowing them many ways to attack the player. The ghosts' appearances are usually inspired by their deaths or by Japanese stigmas of horror, which, some argue, are particularily chilling. The game, depending on which console it is played on, offers two endings. Upon completion of the game, a ranking is given based on total time taken, points accumulated and other categories. The player is also given rewards and unlockables, such as alternate costumes and camera functions, depending on what difficulty was beaten, how much of the Ghost List was completed and other criteria. Beating the game also unlocks Battle Mode, where the player is faced with fighting specific ghosts, and is rewarded with points towards purchasing unlockables. An option is also given where the game can be replayed with all equipment, upgrades and unlockables carried over.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

2Releases shown
0Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB