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Armored Core: Nine Breaker (PlayStation 2, 2004)

Armored Core: Nine Breaker cover

5 May 2006PAL

Simulator

In stock at 1 shop2 shops hold a copy

Also listed as“ARMORED CORE: Nine Breaker (PS2) *RARE*” · “Armored Core: Nine Breaker - RARE PS2 Game” (the names New Zealand shops actually use for this release).

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PlayStation 2

PAL · 5 May 2006

Held by 2 shops · 1 in stock

Appleby Games$251.99$214.19In stockLevel Up Gaming NZ$32.00$31.00SoldLevel Up Gaming NZ$25.00$24.00Sold

Details as each shop states them

About this game

Armored Core: Nine Breaker brings back the super strong "Nine Ball" mech who appeared in the original PlayStation Armored Core. Those who can defeat "Nine Ball" (which likely means you if you see the end credits of Nine Breaker) are labeled as the true most powerful mech around, the "Nine Breaker." In Armored Core: Nine Breaker, players play through two main modes of play: training mode and arena mode. Training mode features 150 programs that test players' skills. Players can try out programs that focus on attack, defense, movement, "technic," "special" and "overall." Each of these areas are further divided, with attack comprised of multiple tests in accuracy, power, judgment, "hit - single" and "hit - melee." Arena mode is a battle mode in which players take on other mechs in battle. Mech modification, the series' bread and butter, is of course featured heavily in Nine Breaker.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

1Releases shown
1Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB