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Aggressive Inline (2002)

Aggressive Inline cover

28 May 2002PAL

Sport

In stock at 3 shops3 shops hold a copy From $34.95 to $44.90 at 3 shops · New and pre-owned, as each shop lists it

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Where to buy

Delivering to

Shipping is each shop's own published rate, read 1 November 2026; the shop's checkout has the final figure. Level Up Gaming NZ

Choose a platform

PlayStation 2

PAL · 28 May 2002

Held by 2 shops · 2 in stock

From $34.95 to $44.90 at 2 shops · New and pre-owned, as each shop lists it

Level Up Gaming NZ$46.00$44.90Free shipping over $80.00In stockYappaComplete$34.95In stockLevel Up Gaming NZ$28.00$27.00SoldYappaLoose game$19.95Sold

Details as each shop states them

Xbox

PAL · 23 August 2002

Held by 3 shops · 2 in stock

From $36.99 to $37.95 at 2 shops · New and pre-owned, as each shop lists it

Retro Realm GamesComplete$36.99In stockYappaComplete$37.95In stockLevel Up Gaming NZ$24.00$23.00Sold

Details as each shop states them

Game Boy Advance

PAL · 6 September 2002

No New Zealand shop we read has listed this release.

Nintendo GameCube

PAL · 6 September 2002

Held by 1 shop · 0 in stock

YappaComplete$44.95Sold

Details as each shop states them

Also listed as“Aggressive Inline (COMPLETE)” · “Aggressive Inline - 8.8/10! PS2 Game” · “Aggressive Inline - 8.8/10! XBOX Game” · “Aggressive Inline • CIB” · “Aggressive Inline • Loose” (the names New Zealand shops actually use for this release).

About this game

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

4Releases shown
2Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB