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Ace Combat 6: Fires of Liberation (Xbox 360, 2007)

Ace Combat 6: Fires of Liberation cover

23 November 2007PAL

ArcadeSimulator

No shop has one today1 shop holds a copy

Also listed as“Ace Combat 6: Fires of Liberation - XBOX360 Game” (the names New Zealand shops actually use for this release).

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Xbox 360

PAL · 23 November 2007

Held by 1 shop · 0 in stock

Level Up Gaming NZ$52.00$51.00Sold

Details as each shop states them

About this game

Throughout Ace Combat 6, the player must pilot a fighter jet or other aircraft to destroy foes both in the air and on the ground. As an arcade flight game, it simplifies flight controls and gives the player a large amount of bullets, missiles and other weapons, putting them up against a very large amount of enemy forces. In addition to missiles and a vulcan cannon, the player can equip special weapons such as heat-seeking missiles, bombs, rocket launchers, and others. The player can lock on to a number of foes, and assist different tactical squads by switching between their respective HUD readouts. The game includes 4 default multiplayer modes: Battle Royale, Siege Battle, Team Battle, and Co-Op Battle. In Battle Royale, the basic Deathmatch game mode, up to sixteen players shoot each other down to earn the highest points at the time limit. In Team Battle, a basic Team Deathmatch game is created. Points are awarded based on the type of aircraft destroyed. A unique type of multiplayer game, Siege Battle is played with two teams, Attacking and Defending. The Attacking team attempts to destroy the target (usually heavily defended by flak) within the time limit. The Defending team tries to halt their attack. The co-op battle mode consists of two single-player missions without AI that can be played with up to three other players.

Where this came from

Title and release dates from Wikidata (CC0), enriched from IGDB. Availability and price read from each shop’s own public catalogue, nightly. The price shown is the shop’s own, stated by the shop.

1Releases shown
0Stocked in NZ
ALL REGIONSPAL, NTSC and JP
Games metadata is powered by IGDB.com Release data from Wikidata (CC0) and IGDB